Tribes of Midgard – Game 🎮

About Tribes of Midgard – Game 🎮

Tribes of Midgard System Requirements


  • CPU: Intel Quad Core i5-2300 or AMD FX-6300
  • RAM: 8 GB
  • OS: Windows 7 64 Bits
  • VIDEO CARD: Nvidia GeForce GTX 560 (1GB) or AMD Radeon HD 7770 (1GB)

Tribes of Midgard Recommended Requirements


  • CPU: Intel Quad Core i5-2300 or AMD FX-6300
  • RAM: 8 GB
  • OS: Windows 10 64 Bits
  • VIDEO CARD: Nvidia GeForce GTX 780 Ti/970 (High Settings) and 1070 (Ultra Settings) or AMD R9 290/AMD RX480 (High Settings)


Tribes of Midgard


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The Wolf Saga: Mid-Season 1 Update is now live! Do you have what it takes to take down Wolfmancer, the all-new Fenrir variant? Enjoy new ways to play with updated Blessings and additional Runes & Starter Kits, test your skills with brand new Challenges and change up your style with all-new Cosmetics. Plus, celebrate spooky season with limited-time rewards by playing during our Valhalloween event from October 12 – November 1. Midgard is better than ever, QoL included!

Tribes of Midgard is a co-op game with a unique blend of action, survival, and roguelite elements. Players must defend their village from hordes of invaders—deadly spirits and gigantic brutes—that every night threaten to destroy the Seed of Yggdrasil, the sacred tree you’re sworn to protect. Only by protecting the Seed, you and your tribe can stop Ragnarök—the end of the world!

Venture with your tribe into the untamed wilds of Midgard to gather precious resources, hunt mythical beasts, defeat mighty foes, topple giants, and claim treasures. The further from the village you explore, the greater the challenge and greater the rewards—which you’ll need to stand against the ever-strengthening minions of the apocalypse. But you must return before the sun sets so you can bolster your defenses, craft powerful equipment, and fend off the nightly assaults.

Roguelite Meets Survival Action

Each gameplay session begins with your tribe being dropped into a fresh, procedurally generated world, equipped with nothing but the loincloth on their backsides and an eternal oath to save the world. Gain knowledge, meta experience, and account unlocks each session to aid you in your quest to hold off Ragnarök for as long as you can. The longer you and your tribe survive, the greater the rewards!

Face Colossal Game-Changers:

Protect the Seed of Yggdrasil from a nightly invasion of Helthings and work together with your tribe to withstand the ever-looming threat of the Jötnar—epic giants hellbent on smashing both the Seed and your surrounding village to bits. The world (and the game) ends when the Seed is destroyed.

Forge Your Viking Legend:

Level up your character each session by choosing a class and taking the battle into the wilds as you seek resources to craft epic armor and mighty weaponry. Discover and equip powerful runes to complement your playstyle in surprising ways. Then, unleash destruction and prepare clever village defenses to give your enemies some nasty surprises.

Rally the Tribe:

When the giants arrive, it takes a village to bring them down! Adventure through Midgard solo or form a tribe of up to 10 players in online PvE co-op. Test your Viking skills against the seasonal challenges of Saga Mode or tailor the experience to your liking and see how long you can “surthrive” in the highly customizable Survival mode. We recommend taking on Ragnarök with a tribe of four or more.

Explore a Bright Norse Realm:

Gather resources, slay legendary beasts, delve through caves, claim treasure, and build anywhere as you explore formidable, procedurally generated lands on your quest to take on Ragnarök.

Keep Up the Fight:

Free, limited time seasonal events will bring bigger challenges and even mightier treasures to the endgame of Midgard throughout the year, including new ways to play and new rewards to earn through the season’s unlockable progression track.


Tribes of Midgard is an action role-playing survival game played from an isometric perspective. In addition to solo play, players can also form a tribe of 10 players and play cooperatively. In the game, the player assumes control of an Einherjar, a Viking hero who must protect the seed of Yggdrasil from enemies such as Helthings, dark elves, trolls and giants. During day time, the player explores a procedurally generated world, collecting resources used for crafting new weapons, armor, and village defenses. At night time, the enemies will attack the player’s settlement in an attempt to destroy the seed of Yggdrasil, and players need to collect the souls of the enemies in order to sustain the seed’s life. With each day survived, the enemies in the game will become stronger and more difficult to defeat. The game features eight different gameplay classes, and each class has their own unique combat abilities. The player may also collect runes, which further modify their stats and attributes. The game features two main modes: the story-driven Saga mode, and the more open-ended survival mode.


It’s tempting to compare Tribes of Midgard and Valheim—both are essentially co-op survival games, set in the Viking afterlife—but that’s where the similarities end. While Valheim lets you set your own pace, Norsfell’s Tribes of Midgard drops you straight into a frantic struggle for survival. And that can be off-putting at first, especially if you’re playing solo.

The aim is to survive for as long as you can, overcoming waves of enemies that attack your base by night, as well as fighting off giant bosses. At the same time you need to gather materials to fortify your position, as well as craft weapons and gear. Then you must explore the map as much as you can to unlock fast travel shrines and intercept the invading Jotnar. It’s a lot. 

The more relaxed Survival game mode unlocks as soon as you hit level two, and that’s what I’m most interested in. Saga mode ends as soon as the enemies overwhelm you—or the cold gets you—when Fimbulwinter arrives. Survival mode, on the other hand, gives you a bit more time and allows the seasons to cycle back around. Assuming you can keep enemies from taking your village, it’s technically an endless mode. 

Survival mode appeals to the part of me that loves the chilled sensibilities of Valheim. There are tough bosses and areas in Valheim, sure, but you set your own pace and can take all the time in the world to prepare for each encounter.

But as I started playing, Saga mode began to grow on me, and I started choosing it over Survival. I became intent on improving on my earlier runs and beating the records I’d previously set, each of which is displayed proudly on the ‘Game Over’ screen at the end of a run. 

On my first try, I didn’t even attempt to find the Jotunn when it appeared, so when it arrived at my village with full health, there was little I could do to stop it. My next run went a little better, but I wandered into a higher-level area by mistake, and a couple of enemies made quick work of my Viking warrior.

As each world is procedurally generated, some runs can be more difficult than others. The Stag arrived for a world event on one of my early runs, but in a fairly high-level area—or at least, a place I wasn’t equipped to deal with, so I started over. You really have nothing to lose anyway, aside from any souls, gear, and materials you’ve gathered. But even then, it doesn’t take too long to jump back in and get back to the same point. And as you gain experience from each run, you unlock Starter Sets that give you the chance to begin a new game with a set of armour or tools. 

Then, eventually, you feel like you’re progressing, even when stomped on by an invading Jotunn or ambushed in an enemy hideout. Whenever the Seed of Yggdrasil in your base is destroyed, or you abandon a world, you still get some satisfaction from watching those experience points rack up on the Game Over screen. Each run, however short, adds to your overall progress, so you haven’t totally lost out.

Combat feels pretty comfortable, too. There’s nothing new or groundbreaking about it, but hitting huge enemies until they fall over is always satisfying. I’m also keen to try out the other classes: As six of them can only be unlocked by playing Saga mode, that’s another reason to keep plugging away at it.

There’s a lot to learn over a short time, and your first couple of runs will probably end badly—but that’s the reason to keep going. You’re not supposed to make it to the last boss Fenrir on your first try. Like any good roguelike, each new run gives you more knowledge about how the world works and what you should prioritise to survive. Runs are generally short, too, giving you the chance to see immediate improvement in your next run.

If you’re expecting a Valheim-like experience with Tribes of Midgard, you might be disappointed. However, there’s a lot that this game offers if you can go into it with the right mindset. It’s a brutal game, but one that rewards you if you keep trying. And even early failures contribute to your progress, and not just because of the knowledge you take away. 

It’s certainly doable solo—I’m surprised by how much I’m enjoying the challenge—but if you have a whole tribe of friends eager to jump in with you, all the better.


Development of the game started in 2018 by Norsfell Games. CEO of Norsfell, Julian Maroda, described the game as one that is set in a new genre. The team took inspirations from survival games like Don’t Starve Together and action role-playing games like Diablo. Unlike other survival games, Tribes of Midgard does not feature permadeath in order to make the experience more accessible for new players. Players only has one goal in the game: protect the seed of Yggdrasil and supply it with souls. When the seed is destroyed, Ragnarök arrives and the play session will end. The decision to remove common elements of survival games such as thrist and hunger was to further streamline the experience for new players.

Tribes of Midgard was initially set to be released in 2020, though it was delayed by publisher Gearbox Publishing to early 2021. The game was eventually released for Windows, PlayStation 4 and PlayStation 5 on July 27, 2021


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