The Medium – Game šŸŽ®

About The Medium – Game šŸŽ®



The Medium System Requirements

Minimum

  • CPU: Intel Core i5-6600 / AMD Ryzen 5 2500X
  • RAM: 8 GB
  • OS: Windows 10 (64bit version only)
  • VIDEO CARD: @1080p NVIDIA GeForce GTX 1060 6GB / AMD Radeon R9 390X (or equivalent with 4 GB VRAM)
  • PIXEL SHADER: 5.1
  • VERTEX SHADER: 5.1
  • SOUND CARD: DirectX compatible, headphones recommended
  • FREE DISK SPACE: 30 GB
  • DEDICATED VIDEO RAM: 4 GB

The MediumĀ Recommended Requirements

Recommended

  • CPU: Intel Core i5-9600 / AMD Ryzenā„¢ 7 3700X
  • RAM: 16 GB
  • OS: Windows 10 (64bit version only)
  • VIDEO CARD: @1080p NVIDIA GeForce GTX 1660 Ti / Radeon RX Vega 56 | @4K NVIDIA GeForce RTX 2070 / Radeon RX 5700 XT
  • PIXEL SHADER: 5.1
  • VERTEX SHADER: 5.1
  • SOUND CARD: DirectX compatible, headphones recommended
  • FREE DISK SPACE: 30 GB
  • DEDICATED VIDEO RAM: 6144 MB

 

The Medium



The Medium - Game šŸŽ® Free Download šŸ“„ - Gamingwap

Ā ( File Size: 17.86 GB )

Similar Games





The Medium GAMEĀ DETAILS

GAMEPLAY

The MediumĀ is aĀ psychological horrorĀ video game developed and published byĀ Bloober Team. It was released forĀ Microsoft WindowsĀ andĀ Xbox Series X/SĀ on January 28, 2021 and was released forĀ PlayStation 5Ā on September 3, 2021.

The MediumĀ is aĀ psychological horrorĀ game played inĀ third-personĀ as Marianne, aĀ mediumĀ who can travel into the spirit realm. Being able to inhabit both worlds aids puzzle solving. Her psychic abilities may also be used against hostile forces and are recharged by interacting with energy spots called spirit wells.



STORY

The MediumĀ is set inĀ post-Communism PolandĀ in 1999. Marianne, aĀ spirit mediumĀ that helps troubled souls seek final respite, has a recurring dream of a man shooting a young girl by a lake. While grieving over the death of her foster father, Marianne receives a mysterious phone call from a man named Thomas, who knows of her abilities. Thomas offers to explain the origin of Marianne’s powers, as well as the meaning of the dream. However, Thomas is only willing to talk if Marianne meets him at the Niwa Workers’ Resort, an abandoned communist-era vacation resort in the Polish wilderness. Niwa had been shuttered by the government after the Niwa Massacre years earlier, where a large number of people were murdered and the survivors fled the area.

Exploring Niwa, Marianne finds the place has strong ties to the spirit realm, and evidence that Thomas, the resort’s manager, and his daughter Lilianne were at the epicentre of the Niwa Massacre. In the spirit world, she encounters Sadness, a spirit of a young girl that warns her of the Maw, a hostile and malevolent spirit that has managed to partially exist in the real world and was responsible for the Niwa Massacre by occupying human hosts and using their bodies to murder others, and is now hunting down Marianne to sate its hunger and escape Niwa. Marianne repeatedly offers to send Sadness to her peace, but she refuses. Through her visions, Marianne finds out that Sadness is probably a spirit of Thomas’ daughter Lily, who was molested by Thomas’ older and trusted friend Richard.

Marianne pieces enough clues to learn that Thomas was also a medium and due to this was experimented on by Nazis and Soviets who found out that his powers could be used to sever people’s minds from their bodies. He had fled back to Poland and hid at Niwa, eventually starting a family. An agent ofĀ Służba BezpieczeństwaĀ named Henry discovered Thomas, subdued him, and forced him to watch as he set fire to Thomas’ home with his children inside, causing Thomas to attack and murder him. Marianne realizes she is Thomas’ daughter; she had fallen into a coma from the fire and Thomas had left her at the hospital while he remained with Lilianne at Niwa.

Marianne discovers a fallout bunker hidden beneath the ruins of her family home where she encounters Thomas’ spirit half. He explains to Marianne that Lilianne had trouble controlling her own powers, so Thomas kept her confined in the bunker. However, this did not stop Lilianne’s powers from going out of control and after she was raped by Richard, she created the Maw as the manifestation of her tormented soul. Eventually the Maw broke out of the bunker and caused the Niwa Massacre. While Thomas’ spirit half is confident that Thomas would never have killed Lilianne, he has no idea of Thomas’ current whereabouts. As the Maw approaches, Thomas’ spirit half assures Marianne that she is the only one that can end this and sends her off, preparing to sacrifice himself to delay the Maw.

Still troubled over Lilianne’s fate, Marianne leaves the bunker and heads for the lake that she saw in her dreams. There, she encounters Lilianne, who is alive and well. Lilianne explains that the dream Marianne has been seeing is not a memory of the past, but a vision of the future. She hands Marianne a gun and pleads with her to kill her, as the Maw cannot be banished as long as she is alive, and hence why Sadness, her spirit, refused to be sent off to peace. Marianne hesitates and, considering Thomas’ words, threatens to kill herself instead, as without her as a medium, the Maw will remain trapped in Niwa forever. The Maw then arrives, forcing Marianne to fire, but it is left unclear who she shoots.

In a post-credits scene, a man is seen wandering the spirit world, stopping briefly to pick up Thomas’ pocketwatch.



DEVELOPMENT

The MediumĀ is developed byĀ Bloober Team, with lead designer Wojciech Piejko and producer Jacek Zieba coming up with the idea in 2012. The core concepts of the game had been about a medium and her abilities to see two worlds simultaneously. Piejko saidĀ The MediumĀ imparts the message that “there is no universal truth”.

They had originally planned for release on theĀ Xbox 360,Ā PlayStation 3, andĀ Wii UĀ in 2012, but rendering two point-of-views at the same time was a technical challenge for these platforms, and Bloober Team backed off the idea. In the interveining years, the concept ofĀ The MediumĀ became its own type of mythos within Bloober as the company waited for technology to catch up.[10]Ā After Microsoft provided developers with preliminary material on the upcoming capabilities of theĀ Xbox Series X/SĀ consoles (which were released in November 2020), Bloober Team recognized they could now build outĀ The MediumĀ and began development.

Initially they approached the game with aĀ first-person perspective, splitting the player’s screen in two. After deciding to have Marianne exist in both the real and spirit world as to handle the situation with collisions, they found initial playtesters had difficulty manuevering in this view, often twice going over an area to first focus on one world’s view and then to focus on the other. They took cues from Japanese horror games likeĀ Silent HillĀ andĀ Resident EvilĀ which used fixed cameras and third-person perspective to better present the game for players to see both worlds at the same time while capturing the spirit of these horror games. This also helped to enhance the player’s immersion in the game. They maintained this split-screen concept in cutscenes as well, though frequently switching up camera angles. This partially was used to mask unrendered details in some settings, but was also used to keep a sense of unease as when Marianne has a conversation with characters in the spirit world, while her real self is shown interacting with nothing.

Both the exterior and interiors of Hotel Cracovia in Kraków were used for the inspiration for Niwa in The Medium.

They had chosen Poland during the 1990s, following its transition from a communistic to a democratic government in 1989, as the game’s setting, as the nation’s history represented the nature of duality, an overarching theme of the game. Aware that theĀ post-war eraĀ as well as the more recent democratic era were not well known to an international audience, part of Bloober Team’s goal was to make the setting approachable to the wide audience, and covered both aspects of these parts of Poland’s history within the game. They recognized that with the success of their prior gameĀ ObserverĀ as well as interest in television shows about theĀ Eastern BlocĀ such asĀ ChernobylĀ andĀ Dark, the Polish setting would be of interest to players.[7]Ā The Soviet-era Hotel Niwa is based on a one-to-one rendition of the existing Hotel Cracovia located inĀ Kraków. The opening apartments at the start of the game, while based on a real building in Kraków, is anĀ Easter eggĀ toĀ Observer: System Redux, where the same building is also present in that game’s future setting.[11]Ā They modelled the supernatural setting afterĀ Zdzisław Beksiński’s dystopian surrealist artwork.

Audio for the game was made by a “Silent HillĀ dream team” according to Bloober Team, includingĀ Silent HillĀ series composerĀ Akira Yamaoka, singerĀ Mary Elizabeth McGlynn, and voice actorĀ Troy Baker, Yamaoka was persuaded to take on the music when Piejko gave him a gameplay demonstration. Yamaoka and composer Arkadiusz Reikowski were tasked with scoring the physical and spiritual plane, respectively. Using synthesiser and analogue sounds, Reikowski likened his approach to that ofĀ Stranger ThingsĀ andĀ Chernobyl.[15]Ā Baker voices the primary antagonist, known as the Maw, for whom another actor performed theĀ motion captureĀ on stilts. Actor Kelly Burke provided the voice for protagonist Marianne, withĀ Weronika RosatiĀ andĀ Marcin DorocińskiĀ providing design and motion capture for Marianne and Thomas within the game.[11]Ā The developers had planned out the camera and actor’s direction for motion capture prior to the onset of theĀ COVID-19 pandemic, which made it easy to complete the motion capture sessions under COVID-19 regulations during 2020. Overall, the game has about 90 minutes of motion capture. While the game takes place in Poland, Bloober Team specifically chose to have the characters speak with AmericanĀ Mid-Atlantic accentsĀ as to make the game approachable. The team had planned to include the option to switch dialog to Polish voice-overs with English subtitles but the pandemic caused them to fall back on this plan.




GamingwapĀ is a Torrent GamesĀ šŸŽ®,Ā FilmsĀ šŸŽ¬Ā & ApplicationĀ āš™ļøĀ website that allow you to get knowledge and to be updated about different types of Game ,Ā Film & Application . We provide different Games ,Ā Films & ApplicationĀ to Download for free as Torrent DownloadĀ šŸ“„.

Games šŸŽ®https://www.gamingwap.com

FilmsĀ  šŸŽ¬https://www.gamingwap.com/films

Application āš™ļøhttps://www.gamingwap.com/application

YouTubeĀ https://www.youtube.com/channel

Game Poster
Poster
Leave a Comment

Login
Loading...
Sign Up

New membership are not allowed.

Loading...