The King of Fighters XV System Requirements
Minimum
- CPU: Intel Core i5
- RAM: 4 GB
- OS: Windows 7
- VIDEO CARD: Nvidia GeForce GTX 770 2GB / AMD Radeon R9 280 3GB
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- FREE DISK SPACE: 65 GB
- DEDICATED VIDEO RAM: 2048 MB
The King of Fighters XV System Requirements
Recommended
- CPU: Intel Core i7
- RAM: 8 GB
- OS: Windows 10
- VIDEO CARD: Nvidia GeForce GTX 1060 6GB / AMD Radeon RX 480 4GB
- PIXEL SHADER: 5.1
- VERTEX SHADER: 5.1
- FREE DISK SPACE: 65 GB
- DEDICATED VIDEO RAM: 4096 MB
The King of Fighters XV Game Details
The King of Fighters XV, also calledĀ KOF XV, is aĀ fighting gameĀ developed byĀ SNK. It was released on February 17, 2022, forĀ Microsoft Windows,Ā PlayStation 4,Ā PlayStation 5, andĀ Xbox Series X/S. This is also the first game inĀ The King of FightersĀ series created usingĀ Unreal Engine 4, and the first to implementĀ GGPOĀ rollback networking. Taking place after the events ofĀ The King of Fighters XIV, the narrative primarily revolves around two fighters with multiverse-related supernatural powers, Shun’ei and Isla, among other returning heroes facing revived threats.Ā King of Fighters XVĀ generally received praise for its character roster, team-based gameplay, and smooth online performance, but criticism for its story mode, complex tutorials, and mechanics.
GAMEPLAY
Like its predecessors,Ā The King of Fighters XVĀ uses a fighting system involving teams composed of three fighters. The parry system also returns under the name Shatter Strike. It also reincorporates the common MAX Mode system where fighters can use stronger techniques once energy bars are filled. The game features a wide variety of online modes, including Ranked Match, Casual Match, Room Match, and Online Training.
The single button “Rush” fromĀ The King of Fighters XIVĀ reappears and is updated to help newcomers perform combos and special/super moves easier.Ā DestructoidĀ compared it with a fully charged Focus Attack fromĀ Street Fighter IV. Shatter Strike was designed mainly as a defensive system but it can be used offensively when making use of guard points. It will also be adjusted as it is apparently quite strong in the demo. InĀ XIV, combos from quick activation were the main way max mode was used so the gauge consumption was increased from 1 to 2 to prevent players from being overwhelmed. Neutral state inĀ XIVĀ was not seen often so inĀ XVĀ attack power and guard crush are increased when neutral is activated. Since Max Mode activations in neutral were almost nonexistent inĀ King of Fighters XIV, the developers are giving more incentive to players to not just use it as a combo extender.
STORY
The story focuses on the next King of Fighters tournament held afterĀ the appearance and defeat of Verse. Following Antonov’s early retirement, new tournament commissioner Anastasia sends out invitations to fighters to join the tournament; the mayhem caused by Verse’s powers resurrects various long-thought deceased fighters from past tournaments as well.Ā Chizuru KaguraĀ gathersĀ Kyo KusanagiĀ andĀ Iori YagamiĀ in order to look after the seal of the snake demon Orochi. Shun’ei, a teenager with mysterious powers resembling Verse’s, enters the tournament again alongside Meitenkun and Benimaru Nikaido to better understand his powers, the Amplified Specters. During the tournament, they encounter a rival team led by a girl with similar powers to his own and also another Amp user, Isla. Isla is being mentored by a woman named Dolores who wishes for her and Shun’ei to stop the appearance of more Amp-related creatures like Verse, believingĀ Ash Crimson’s time-traveling in aĀ previous tournament, which Dolores’ disciple, Kukri confirms it to have caused their appearances and connected to distortions across the multiverse. However, a new Amp creature born from Isla’s Amp power, labeled as Re Verse manifests as the tournament progresses and targets the fighters, pulling them into another world. Following Re Verse’s defeat, the mysterious goddess Otoma=Raga appears and attacks the teams. Upon Otoma=Raga’s defeat, the fighters escape back to their world and are crowned the new King of Fighters champions, whereas Isla finally warms up with Shun’ei at the same time their respective Amps are fully under control, such as Shun’ei can finally take off his headphone safely. As confirmed by Kukri earlier, defeating Otoma=Raga and Re Verse does not erase the revived fightersā existences once they survive the two entitiesā rampages.
Development
Due to positive response to the marketing ofĀ The King of Fighters XIV, directorĀ Yasuyuki OdaĀ said in August 2017Ā The King of Fighters XVĀ was possible, but the company SNK also wanted to focus on other franchises. Oda instead worked in a spin-off,Ā SNK Heroines: Tag Team Frenzy, a female character-driven fighting game and a spiritual sequel ofĀ SNK Gals’ Fighters. In December 2018, SNK revealed the company was working onĀ The King of Fighters XV, aiming to release it during 2020. Feeling the previous title had outdated graphics for a 2016 game, SNK chairman Zhihui Ge said thatĀ XVĀ will use theĀ Unreal Engine 4Ā to provide a better presentation. They decided to makeĀ XVĀ while they were still working onĀ XIVĀ but only started development afterĀ Samurai ShodownĀ was completed. At Evo 2019, SNK announced that the game was in development. The game’s creative director isĀ Eisuke Ogura, who has previously worked as an artist on the series, beginning withĀ The King of Fighters 2001. Most notably, he served as the main illustrator forĀ The King of Fighters XIIIĀ andĀ XIV. The director ofĀ King of Fighters XIV, Yasuyuki Oda, serves as the producer for the title.
Originally, the game was set to be released in 2020. However, in late December, Oda and Ogura revealed the game would see release in 2021 with more content yet to be explored. During these announcements, the two developers revealed sketches of Shun’ei,Ā Kyo KusanagiĀ andĀ Benimaru Nikaido, with the former being set to be the protagonist of the new game. Ogura called it “our most ambitiousĀ KOFĀ yet”. An official trailer was set for January 7, 2021 but was delayed for unknown reasons alongside theĀ downloadable contentĀ forĀ Samurai Shodown. The trailer was, instead, revealed the next day and included game footage of Kyo, Shun’ei, Benimaru,Ā K’,Ā Mai ShiranuiĀ andĀ Leona Heidern, while also confirming a 2021 release. The team focused on improving the visuals and increasing the fast-paced gameplay by adding new elements. The game was developed for PC andĀ ninth generation of consoles, and supportsĀ ray tracingĀ on these platforms. TheĀ PlayStation 4Ā version was also created with fans ofĀ The King of Fighters XIVĀ in mind: SNK wanted to release the game while the console was still popular and expects this version to be used during major tournaments. Much attention to the character lineup was given due to the worldwide popularity of the series. In total, around 400 people were involved with game’s development.
In February 2021, Oda announced on his personalĀ TwitterĀ account that the team is working on implementing rollback-basedĀ netcodeĀ for the game.The team aims to improve the gameplay and graphics while also providing a more interesting story than the one fromĀ XIV. SNK later confirmed that they were usingĀ GGPOĀ for their rollback implementation.
In promoting the title, anime directorĀ Masami ÅbariĀ (who previously worked onĀ Fatal Fury: The Motion PictureĀ and 1995Ā TechnÅs’Ā Neo GeoĀ fighting game titlesĀ Voltage Fighter GowcaizerĀ along with theĀ OVAĀ adaptation) created and directed a short anime based on the series, with his animation studio, G-1Neo, producing the short anime. Yusuke Takeda and Hirotoshi Takaya have also worked on the short. In an interview withĀ Famitsu, Åbari has stated that he wanted this anime to be his best work yet, and that his team worked closely with SNK on the character design to make sure it has feature film level of detail put into every frame of animation. The song “Now or Never” by Steven McNair plays during the short, and is also used as the main theme of the game.
Release
In June 2021, SNK announced that the game would be delayed to the first quarter of 2022, due to rising cases ofĀ COVID-19 in Japan.Ā In July 2021, SNK announced that the game would be released onĀ PlayStation 4,Ā PlayStation 5,Ā Xbox Series X/S, andĀ Microsoft WindowsĀ via theĀ Microsoft Store,Ā Epic Games StoreĀ andĀ Steam. The game’s global release is handled by theĀ Embracer Group’sĀ Koch Media. A demo became available inĀ Tokyo Game ShowĀ 2021 featuring a total of eight playable characters.
Downloadable content for the game include Terry Bogard’s design fromĀ Garou: Mark of the WolvesĀ and Leona Heidern’s classic look fromĀ The King of Fighters ’96Ā toĀ The King of Fighters 2003. Other releases of the game include a two disc soundtrack and a 119-page artbook. Oda claims the game is being developed in order to be enjoyed for years after its release. As such, additional characters are planned to be added as downloadable content, with four teams set to be released in 2022. The first, Garou Team, was released on March 17 for most platforms, but was delayed until the next day on Steam. In addition, a free update on April 14 added Omega Rugal as a playable character to the game, and introduced the new Boss Challenge mode. Players who beat the strongerĀ bossĀ version of Rugal are rewarded with music, alternate costume, and a new stage.
The King of Fighters XV Download FilesĀ
- fg-01.bin (14.2 GB)
- fg-02.bin (6.9 GB)
- fg-03.bin (3.0 GB)
- fg-04.bin (33.8 MB)
- fg-05.bin (806.1 KB)
- fg-06.bin (4.3 MB)
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