Arma 3 – Game

About Arma 3 – Game

Arma 3 System Requirements


  • CPU: Info
  • CPU SPEED: Intel Dual-Core 2.4 GHz or AMD Dual-Core Athlon 2.5 GHz
  • RAM: 4 GB
  • VIDEO CARD: NVIDIA GeForce 9800GT / AMD Radeon HD 5670 / Intel HD Graphics 4000 with 512 MB VRAM
  • OS: Windows 7 SP1 (64bit)

Arma 3 System Requirements


  • CPU: Intel Core i5-4460 or AMD FX 4300 or better
  • CPU SPEED: Info
  • RAM: 6 GB
  • VIDEO CARD: NVIDIA GeForce GTX 660 / AMD Radeon HD 7800 Series with 2 GB VRAM
  • OS: Windows 7 / 8 / 10 (64bit)


Arma 3 - Game Free Download ūüď• - Gamingwap

File Size 73.3 GB

Arma 3 Game Details

Arma 3 is an open world military tactical shooter video game developed and published by Bohemia Interactive exclusively through the Steam distribution platform. It is the third main entry in the Arma series, and the eighth installment in the series overall. Arma 3 was released for Microsoft Windows on September 12, 2013, and for macOS and Linux on August 31, 2015.

Arma 3¬†primarily takes place in the mid-2030s, on the fictional islands of¬†Altis¬†and¬†Stratis¬†in the South¬†Mediterranean Sea. The game’s expansions are set on the¬†South Pacific¬†archipelago of¬†Tanoa; the¬†Strait of Gibraltar¬†island of¬†Malden; the¬†Eastern European¬†country of¬†Livonia; the¬†Western Saharan¬†country of Argana; and several real-life locations, including parts of¬†Mainland Southeast Asia¬†and¬†Europe. The game’s maps feature photorealistic terrain and water environments.¬†Arma 3¬†features multiple¬†singleplayer¬†and¬†co-op¬†campaigns, released¬†episodically, most of which follow different perspectives surrounding the 2035 “Altis Incident”, a war fought in Altis and Stratis involving various factions, the most major belligerents being the¬†United States-led¬†NATO¬†and the¬†Iran- and¬†China-led Canton Protocol Strategic Alliance Treaty (CSAT).

Arma 3¬†began development around 2010 as a¬†science fiction¬†spin-off¬†of the¬†Arma¬†series, but development gradually shifted over time to become a proper, more grounded mainline entry. Development was stymied in 2012 when two developers were arrested in¬†Greece¬†on charges of¬†espionage¬†for allegedly photographing¬†military installations, though they were eventually released the following year. The game’s first public¬†alpha¬†release in March 2013 made it one of the first games to be released through¬†Steam Early Access.

Arma 3 was released to generally favorable reception, with praise toward its gameplay, visuals, and immersive realism, but criticism toward its difficulty, learning curve for new players, and the lack of singleplayer content on release. Arma 3 has been actively maintained and expanded by Bohemia Interactive and publishing partners, with almost 20 significant updates and downloadable content (DLC) releases since 2014. Almost a decade since its release, Arma 3 maintains a substantial player base and an active modding community.


Arma 3¬†is a realistic tactical shooter featuring accurate and deadly weapons that are heavily affected by¬†external ballistics¬†and¬†recoil. Gameplay is set on expansive maps (officially “terrains”) featuring photorealistic land and water environments that can cover hundreds of square kilometers of ground.

Arma 3’s gameplay is similar to previous titles in the series, but with more refinements and customization, including a refreshed¬†HUD. Most aspects of gameplay‚ÄĒsuch as player guidance assists like map markers and enemy outlines,¬†NPC¬†behaviors like radio callouts and firing accuracy, and HUD elements like crosshairs and player information‚ÄĒvary depending on the set difficulty level, which can be freely customized to suit the player’s desired experience.

Arma 3¬†primarily focuses on¬†infantry, but a wide selection of usable vehicles, including¬†combat vehicles,¬†armored fighting vehicles,¬†military helicopters,¬†multirole combat aircraft,¬†motorboats, and civilian passenger vehicles, are essential to gameplay and are frequently expanded on in the game’s DLCs.¬†Arma 3¬†also introduces diving to the series, with¬†diving equipment¬†and an¬†underwater firearm¬†implemented for underwater¬†frogman¬†operations. The game’s campaigns and scenarios place the player in a wide variety of situations, from¬†infiltration¬†and¬†reconnaissance¬†to the commanding of¬†combined arms¬†operations. Though most missions have specific objectives, for the most part, players are encouraged to choose their own approach to achieving them where possible, ranging from silently eliminating targets as a lone¬†marksman¬†to commanding a multirole¬†squad¬†into battle from multiple flanks. In some situations, various resources may be at the player’s disposal, including¬†uncrewed vehicles¬†and¬†fire support¬†from¬†artillery¬†and¬†mortars. Certain campaigns change gameplay elements, add unique features, or stray from the usual combat-centric gameplay: for example, the¬†Old Man¬†mini-campaign is set in an interactive open world and features a disguise mechanic, while the¬†First Contact¬†campaign centers around¬†electronic warfare¬†and allows the player to use¬†deception¬†among other means to non-violently remove threats.

Arma 3¬†and its DLCs contain over 50 unique weapons of varying type, caliber, and purpose, including¬†rifles,¬†submachine guns,¬†machine guns,¬†sniper rifles,¬†handguns, and¬†rocket launchers¬†(primarily¬†MANPADS¬†and¬†ATGM¬†launchers), with additional variants of some weapons such as¬†carbines¬†and mounted underbarrel¬†grenade launchers. Weapon attachments mostly consist of¬†scopes, though¬†suppressors,¬†flashlights,¬†infrared¬†laser sights, and¬†bipods¬†are also available for most firearms. Equipment such as¬†fragmentation grenades,¬†smoke grenades,¬†landmines,¬†chemlights,¬†medkits,¬†binoculars,¬†laser designators, and¬†night vision goggles¬†can be used to varying effects. Standard tools such as¬†maps,¬†GPS¬†satnavs,¬†compasses, and¬†radios¬†operate basic in-game functions that are disabled if they are removed; for example, removing the radio disables NPC radio messages and multiplayer long-distance communication. The player’s¬†uniform,¬†vest,¬†backpack,¬†headgear, and¬†eyewear¬†can be customized; vests and backpacks in particular allow for additional gear to be carried, and most vests and headgear provide varying levels of ballistic protection. Clothing and carried items add weight to the player, which decreases movement speed and stamina, encouraging proper inventory management and promoting cooperation between soldiers carrying different equipment.

Multiplayer servers, hosted officially and by third parties, offer various¬†player versus player¬†and¬†cooperative¬†player versus environment¬†modes, ranging from combined arms battles across an entire terrain to custom¬†role-playing servers that simulate civilian life. Arma 3¬†also features “units”, the community’s official multiplayer¬†clan¬†system.

Arma 3¬†includes the Eden Editor, a¬†level creation system¬†that allows players to create comprehensive custom singleplayer and multiplayer scenarios using the game’s assets and scripting, as well as compositions of assets for use in scenario creation. Scenarios and compositions created in the Eden Editor can be uploaded directly to the¬†Steam Workshop.


Altis & Stratis
Defeat your enemy on a richly detailed, open-world battlefield ‚Äď stretching over 290 km¬≤ of Mediterranean island terrain. From expansive cities to rolling hills, whether steamrolling your tank across the dusty plains, flying a transport helicopter over the dense forests, or waging asymmetric warfare from the rocky hills, the islands of Altis and Stratis are dynamic worlds, which lend themselves to the most varied engagements in gaming.

Weapons & Vehicles
Head into combat on foot, drive armored vehicles, or take to the skies in helicopters and jets. Conduct a combined arms attack over air, land, and sea, with over 20 vehicles to drive and pilot, 40+ weapons to pick from, customizable loadouts with short- and long-distance attachments, and various types of gear to suit your needs on the battlefield. With a massive arsenal at your disposal, Arma 3 moves you into a world of tactical opportunities.

Follow the story of Ben Kerry, a soldier who gets caught up in a Mediterranean flashpoint, across three gameplay-driven campaign episodes: Survive, Adapt, Win. Immerse yourself in Arma 3’s diverse gameplay by completing the focused showcase scenarios. Run through the competitive firing drills to hone your shooting and movement skills, and complete your training by signing up to Arma 3 Bootcamp, which features SP and MP tutorials, and a dedicated Virtual Reality practice environment.

Fight online in the massive military sandbox that is Arma 3. Form a squad and team up against your enemy in the official Defend and Seize multiplayer scenarios. Or jump into one of the many popular unofficial game modes developed by the Arma 3 community. Experience a new form of multiplayer in Arma 3 Zeus, where Game Masters have the ability to influence the battlefield of other players in real-time.

Content Creation
Start creating your own experiences with Arma 3’s intuitive scenario editor and powerful modding tools. Enjoy a platform filled with player-created content, ranging from custom weapons and vehicles, to intense singleplayer scenarios and entirely new multiplayer game modes. Share and discover content on the Arma 3 Steam Workshop, which lets you install player-created content with a click of a button.

Revamped Engine
Navigate the battlefield with fluid new animations; feel the devastating power of combat with the upgraded sound engine, new ragdoll simulation and PhysX‚ĄĘ-supported vehicles. Pushed forward by game-changing innovations, the highly moddable Real Virtuality‚ĄĘ 4 engine powers a new generation of Arma with even more stunning graphics, broad simulation gameplay, and massive sandbox terrains.


Arma 3¬†began development after the release of¬†Arma 2: Operation Arrowhead. In its earliest concept stages, the game was intended to be¬†Arma Futura, a¬†post-apocalyptic¬†science fiction¬†spin-off¬†that was reportedly a¬†role-playing game¬†or¬†real-time strategy¬†game. To develop it, Bohemia Interactive used expertise from ALTAR Games, the developers of¬†UFO: Aftermath,¬†UFO: Aftershock, and¬†UFO: Afterlight, who they had recently acquired. Though the game was reportedly initially set on a nondescript archipelago, Bohemia CEO Marek ҆panńõl was inspired to change the setting to the¬†Greek¬†island of¬†Lemnos¬†after visiting it on vacation, and development gradually shifted from the¬†Arma Futura¬†concept to a more grounded tactical shooter in the traditional vein of the¬†Arma¬†series; the few elements remaining from¬†Arma Futura¬†in the final game are the near future setting, the game’s internal name, and the general premise of the¬†Contact¬†DLC.

Bohemia officially announced the development of Arma 3 on May 19, 2011. In June 2012, an alpha version of the game was demonstrated at E3.

Arma 3¬†uses a new version of Bohemia Interactive’s¬†Real Virtuality¬†game engine.¬†Arma 3, like its predecessors, uses the SQF Syntax¬†scripting language.


September 12, 2013

Arma 3 Download Files 

  • fg-01.bin (61.5 GB)
  • fg-02.bin (4.2 GB)
  • fg-03.bin (3.1 GB)
  • fg-04.bin (2.6 GB)
  • fg-05.bin (925.1 MB)
  • fg-06.bin (509.0 MB)
  • fg-07.bin (78.6 MB)
  • fg-08.bin (12.7 MB)
  • fg-09.bin (12.7 MB)
  • fg-10.bin (1.9 MB)
  • fg-optional-bonus-content.bin (367.5 MB)

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