- CPU: Intel Core2Quad Q8400 @ 2.6 GHz or AMD Athlon II X4 620 @ 2.6 GHz
- CPU SPEED: Info
- RAM: 2 GB
- OS: Windows Vista SP or Windows 7 SP1 or Windows 8 (both 32/64bit versions)
- VIDEO CARD: Nvidia Geforce GTX 260 or AMD Radeon HD 4870 (512MB VRAM with shader Model 4.0 or higher)
- PIXEL SHADER: 4.0
- VERTEX SHADER: 4.0
- SOUND CARD: Yes
- FREE DISK SPACE: 30 GB
- DEDICATED VIDEO RAM: 512 MB
- CPU: Intel Core i5 2400S @ 2.5 GHz or better or AMD Phenom II x4 940 @ 3.0 GHz
- CPU SPEED: Info
- RAM: 4 GB
- OS: Windows Vista SP or Windows 7 SP1 or Windows 8 (both 32/64bit versions)
- VIDEO CARD: Nvidia GeForce GTX 470 or AMD Radeon HD 5850 (1024MB VRAM with Shader Model 5.0) or better
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- SOUND CARD: Yes
- FREE DISK SPACE: 30 GB
Assassin’s Creed IV: Black Flag is a 2013 action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin’s Creed series. Its historical timeframe precedes that of Assassin’s Creed III (2012), but its modern-day sequences succeed III‘s own. Black Flag was originally released for PlayStation 3, Xbox 360, and Wii U in October 2013 and a month later for PlayStation 4, Xbox One, and Microsoft Windows. It was later re-released on the Nintendo Switch as part of The Rebel Collection alongside Assassin’s Creed Rogue in December 2019. The game was released for Google Stadia in September 2021.
The plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and depicts the player as an employee of Abstergo Industries (a company used as a front by the modern-day Templars), who is manipulated into uncovering secrets related to the Assassin-Templar conflict and the precursor race known as the First Civilization. The main story is set in the West Indies during the Golden Age of Piracy from 1715 to 1722, and follows notorious Welsh pirate Edward Kenway, grandfather and father of Assassin’s Creed III protagonist Ratonhnhaké:ton / Connor and antagonist Haytham Kenway, respectively, as he searches for fortune and a mythical location called the Observatory, which is sought by both the Assassins and the Templars. A major plot element concerns the attempted establishment of an independent Pirate republic in the Caribbean.
Unlike previous games, gameplay elements focus more on the ship-based exploration of the seamless open world map, while also retaining the series’ third-person land-based exploration, melee combat, and stealth system. Multiplayer also returns, albeit with only land-based modes and settings. The game’s setting spans the West Indies with the three main cities of Havana, Nassau, and Kingston, along with numerous islands, sunken ships, and forts. Players have the option to harpoon large sea animals and hunt land animals. For the first time in the series, naval exploration is a major part of an Assassin’s Creed game, where Edward captains the Jackdaw, a brig he captures from a Spanish fleet in an early game mission. A number of downloadable content (DLC) packs were released to support Black Flag, including Assassin’s Creed Freedom Cry, a story expansion that was later made available as a standalone game in 2014. Set over a decade after Black Flag’s main campaign, Freedom Cry follows Adewale, Edward’s former quartermaster who became an Assassin.
Assassin’s Creed IV: Black Flag received critical acclaim and was one of the best-selling games of 2013, with over 15 million copies sold as of 2020. Critics praised the open world gameplay, improved naval combat, side-quests, graphics, narrative, characters, and pirate theme. However, the modern-day story and combat received a slightly more mixed response, while criticism fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game. It was followed by Assassin’s Creed Rogue and Assassin’s Creed Unity in November 2014.
Assassin’s Creed IV: Black Flag is an action-adventure, stealth game set in an open world environment and played from a third-person perspective. The game features three main cities; Havana, Kingston, and Nassau, which reside under Spanish, British, and pirate influence, respectively. In addition, locations like Port-au-Prince and smaller locations like Greater Inagua are used as main story points. It also features 50 other individual locations to explore, including atolls, sea forts, Mayan ruins, sugar plantations, and underwater shipwrecks, with a 60/40 balance between land and naval exploration. It has a more open world feel, with missions similar to those found in Assassin’s Creed, as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed to Assassin’s Creed III, which had very scripted missions and did not give players freedom to explore until the game was well into its first act. The player will encounter jungles, forts, ruins, and small villages and the world is built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion. In addition, the hunting system has been retained from Assassin’s Creed III, allowing the player to hunt on land, and fish in the water, with resources gathered used to upgrade equipment using the crafting system.
A new aspect in the game is the Jackdaw, the ship that the player captains. The Jackdaw is upgradeable throughout the game, and is easily accessible to the player when needed. In addition, a new underwater component has been added.The player has access to a spyglass, allowing the examination of distant ships, along with their cargo and strength. It can also help determine if an island still has animals to hunt, treasures to find, high points to reach for synchronization or additional side-quests to complete, such as assassinations and naval contracts. An updated form of the recruit system introduced in Assassin’s Creed: Brotherhood has returned, allowing Edward to recruit crew members. While Kenway’s crew will remain loyal to him, they can be promoted to captain acquired ships, and are needed to assist in boarding enemy vessels. They cannot assist in combat or perform long-range assassinations, as in previous games; Ubisoft removed this aspect of the brotherhood system, believing it allowed players to bypass tense and challenging scenarios too easily.
In the present, at the offices of Abstergo Entertainment a subsidiary of Abstergo Industries in Montreal, Quebec, players control an unnamed protagonist from a first-person perspective and engage in modern-day pirating through the exploration of Abstergo’s offices, eavesdropping, and hacking, all without combat. “Hacking” minigames, similar to the cluster and glyph puzzles from the previous games, are also present, and completing them uncovers various secrets about Abstergo.
Multiplayer also returns, with new settings and game modes, though it is entirely land-based.
In 2013, months after Desmond Miles’ sacrifice in Assassin’s Creed III, samples taken from Desmond’s body allow Abstergo Industries to continue exploring his genetic memories with the Animus’ newfound cloud computing abilities. The unnamed player character is hired by Abstergo Entertainment, a subsidiary of Abstergo, to examine the memories of Desmond’s ancestor Edward Kenway, a famous eighteenth-century pirate. Ostensibly, this is to gather material for an Animus-powered interactive feature film. In reality, Abstergo the Templars of the present time are searching for a First Civilization structure known as the Observatory in Edward’s memories.
As Edward, the player unravels a conspiracy between high-ranking Templars within the British and Spanish empire. Under the guise of cleaning up piracy in the Caribbean, they have used their positions to locate the Sage later identified as Bartholomew Roberts (Oliver Milburn) the only man that can lead them to the Observatory. It can monitor anyone anywhere in the world when provided a blood sample, which they intend to use to spy on and blackmail world leaders. Edward inadvertently becomes involved when he kills a rogue Assassin, Duncan Walpole. Seeing an opportunity for profit, Edward takes Walpole’s place at a meeting of Templars in Havana, and meets Woodes Rogers (Shaun Dingwall) and Cuban Governor and Templar Grandmaster Laureano Torres (Conrad Pla). His recklessness endangers the Assassin Brotherhood, prompting him to pursue the Sage and the conspirators from the Yucatán Peninsula to Jamaica, eventually catching Roberts on the island of Príncipe off of the West African coast.
Meanwhile, a band of notorious pirates including Blackbeard, Benjamin Hornigold, Mary Read (under the alias “James Kidd”) and Charles Vane dream of a pirate utopia where man is free to live beyond the reach of rulers. With Edward’s help, they seize control of Nassau and establish a pirate republic. However, poor governance, the lack of an economy, and an outbreak of disease bring the republic close to collapse, with the founders divided. Edward attempts to resolve the dispute but is too late to stop the Templars from exploiting the situation, resulting in Blackbeard being killed by the British following his retirement, Hornigold joining the Templars, and Vane going insane after Jack Rackham’s mutiny.
Eventually, Edward and Roberts uncover the location of the Observatory and retrieve the artifact powering it. Roberts betrays Edward, and the British arrest him. He is imprisoned, but escapes when Ah Tabai (Octavio Solorio), the Assassin Mentor, infiltrates the prison to rescue Mary Read and Anne Bonny. Mary soon dies in the aftermath of childbirth, and a disheartened Edward decides to join the Brotherhood. Chasing down and eliminating Roberts and the Templar conspirators, Edward retrieves the artifact and returns it to the Observatory, sealing it away. He receives a letter informing him of the passing of his wife and the imminent arrival of his hitherto unknown daughter, Jennifer Scott. Edward returns to England, promising Ah Tabai that he will continue fighting the Templars. Years later, Edward attends The Beggar’s Opera at the Royal Opera House with Jennifer and his son Haytham.
In the present, John Standish, Abstergo Entertainment’s information technology manager, persuades the player to investigate what their employers are trying to hide from them. Under John’s guidance, they hack several Animus terminals and deliver the information to Shaun Hastings (Danny Wallace) and Rebecca Crane (Eliza Schneider), undercover Assassins who have infiltrated Abstergo. When the facility is locked down after the hacks are discovered, John instructs the player to access the Animus’ core, at which point Juno (Nadia Verrucci) materializes into an incorporeal form. She reveals that the world is not ready for her yet, and that she is unable to possess the player as her agents intended. John is revealed as the reincarnated Sage and attempts to murder the player to cover up Juno’s failed resurrection, but is killed by Abstergo’s security, implicating him as responsible for the hacks. During his time as Roberts, the Sage admits to Edward that he owes no allegiance to the Assassins or the Templars and instead uses whoever represents his best chance of achieving his ends. With the Sage dead, the player is contacted by the Assassins, but neither side is able to explain the Sage’s presence or identify his followers, the Instruments of the First Will.
In early February 2013, during its quarterly financial call to investors, Ubisoft CEO Yves Guillemot confirmed that the next Assassin’s Creed game, due for release some time before April 2014, would feature a new hero, time period, and development team. On February 28, 2013, Ubisoft posted their first promotional picture and cover for their next Assassin’s Creed game, following leaked marketing material days before. It announced the title of the game as Assassin’s Creed IV: Black Flag and featured an unnamed character holding a flintlock and a sword with a black flag in the background containing the Assassin’s symbol with a skull. A reported glitch on the official Assassin’s Creed IV website suggested the game will release on next-gen consoles and October 29 as the release date, which was confirmed by the first trailer for the game, released on March 4, 2013 (originally leaked on March 2, 2013, but was quickly pulled by Ubisoft).
Assassin’s Creed IV: Black Flag was announced with a cinematic trailer on March 4, 2013. Development began in mid-2011 at Ubisoft Montreal by a separate team from the one on Assassin’s Creed III, with additional work done by Ubisoft studios in Annecy, Bucharest, Kyiv, Milan, Montpellier, Singapore and Sofia.
Lead content manager Carsten Myhill stressed away from the sentiment that the sequel should have been a spin-off in the same vein as Assassin’s Creed: Brotherhood or Assassin’s Creed: Revelations, given the ostensible similarities with Assassin’s Creed III. He stated “The whole feeling of the game is completely fresh and new. It will feel very different from Assassin’s Creed III. I think it completely warrants the Assassin’s Creed IV moniker, not only with the new name and setting but the attitude and the tone of the experience.” Assassin’s Creed IV is the first main series numbered title to carry a subtitle, a decision which Myhill says was made to clearly distinguish the pirate theme from the rest of the franchise.
By utilizing the AnvilNext engine, the development team is able to work with one engine for both the next-gen and current-gen versions of the game, as the AnvilNext engine was designed with next-gen capabilities in mind, while still working on current-gen systems. In addition, each system will have their own intricacies and feature sets, with support for the different controllers and utilizing features specific to each console. The PC version supports Nvidia’s TXAA.
In November 2013, Ubisoft financed the exhumation of the remains of the Spanish corsair Amaro Pargo with the aim of reconstructing his face for a possible appearance in Assassin’s Creed IV: Black Flag. This exhumation led to important discoveries on the physiognomy of this mythical corsair.
Assassin’s Creed IV: Black Flag was released worldwide for PlayStation 3 and Xbox 360 on October 29, 2013, while the Wii U was released on October 29, 2013, in North America, November 21, 2013 in Australia, November 22, 2013, in Europe and November 28, 2013, in Japan. The Wii U version in Europe was delayed from its original November 1, 2013 release date. It was announced on March 1, 2013, that the game will also come to the PlayStation 4, and on May 21 that it will release on the Xbox One. Both versions were launch titles, with the PlayStation 4 version releasing on November 15 and 29, 2013 in North America and Europe, respectively, and November 22, 2013, worldwide for Xbox One.
Ubisoft partnered with Sony to bring exclusive content to the PlayStation 3 and PlayStation 4 versions of the game, including three missions featuring the protagonist of Assassin’s Creed III: Liberation, Aveline de Grandpré (Amber Goldfarb) . The Aveline expansion, which was written by Liberation writer Jill Murray, picks up after the conclusion of her story in Liberation. The content is also available on the PC platform, through the Uplay Gold Edition.
On June 21, 2013, it was announced that the Microsoft Windows version had been delayed “a few weeks” from its intended release of October 29, 2013. Its new release dates were later revealed to be November 19, 2013, in North America and November 22, 2013, in Europe. Lead designer Jean-Sebastien Decant explained that the delay was caused by the team working on the “master version” first, making sure it works and then proceeding to the other versions. For Black Flag, the PlayStation 3 and Xbox 360 version was the master, before the team adapted it to the other consoles.
On October 31, 2013, Ubisoft announced that the Uplay Passport requirement would be removed from Assassin’s Creed IV and all future games. Uplay Passport came with all new copies of the game and was required for accessing multiplayer and Edward’s Fleet minigame. Owners of used copies could download Uplay Passport for a fee before the removal.
A Japanese manga adaptation of the game, written by Takashi Yano and illustrated by Kenji Oiwa, began serialization in Shueisha’s Jump X magazine on August 10, 2013. The manga however contradicts many parts of the game’s actual storyline, despite the manga being an adaptation of the game.
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