DaVinci Resolve – APPLICATION ⚙️

About DaVinci Resolve – APPLICATION ⚙️

DaVinci Resolve Minimum System Requirements

Recommended

  • Windows 10 Creators Update
  • 16 GB of system memory
  • 32 GB of memory if you plan on using Fusion
  • Blackmagic Design Desktop Video 10.4.1 or later
  • Integrated GPU or discrete GPU with at least 2GB of VRAM
  • GPU which supports OpenCL 1.2 or CUDA 11 – ( I had to look up CUDA)
  • NVIDIA/AMD/Intel GPU Driver version – as required by your GPU
  • A minimum NVIDIA driver version of 451.82 is recommended (if you’re not sure what driver version you have, follow along NVIDIA’s instructions to find out

davinci resolve

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DaVinci Resolve APPLICATION DETAILS

DaVinci Resolve (originally known as da Vinci Resolve) is a color grading and non-linear video editing (NLE) application for macOS, Windows, and Linux, originally developed by da Vinci Systems, and now developed by Blackmagic Design following its acquisition in 2009. In addition to the commercial version of the software (known as DaVinci Resolve Studio), Blackmagic Design also distributes a free edition, with reduced functionality, simply named DaVinci Resolve (formerly known as DaVinci Resolve Lite).

DEVELOPMENT

Original da Vinci Systems development (2003–2009)

The initial versions of DaVinci Resolve (known then as da Vinci Resolve) were resolution-independent software tools, developed by da Vinci Systems (based in Coral Springs, Florida), who had previously produced other color correction systems, such as da Vinci Classic (1985), da Vinci Renaissance (1990), and da Vinci 2K (1998).[4] The system was first announced in 2003 and released in 2004.[5][6] It began with three possible configurations: a digital intermediate (DI) color correction tool (known as Resolve DI), a visual effects tool (known as Resolve FX), and a 2K resolution processing tool (known as Resolve RT). These initial versions were integrated exclusively into dedicated hardware controllers.

The systems leveraged parallel processing in an InfiniBand topology to support performance during color grading. This was initially implemented using proprietary hardware cards; however, the 4K resolution Resolve R series (such as the R-100, introduced in 2008, and the stereoscopic 3D R-360-3D, introduced in 2009) replaced this proprietary hardware with CUDA-based NVIDIA GPUs.

In 2009, the Australian video processing and distribution technology company Blackmagic Design bought da Vinci Systems, retaining and expanding the engineering team for Resolve, but eliminating support-based contracts for the tool. In October 2009, Blackmagic Design CEO Grant Petty speculated in an interview that the price of Resolve could likely be reduced to below $100,000.

Blackmagic Design versions

At NAB 2010 in Las Vegas, in April 2010, Blackmagic Design announced three new pricing models for Resolve, with a new software-only macOS version retailing for $995, the macOS version with the Advanced Control Surface (previously branded as Impresario by da Vinci Systems[13][14]) retailing for $29,995, and licenses for the Linux version (supporting multiple-GPUs for increased performance) retailing at $19,995 (with the most advanced configuration available retailing for under $150,000).[15] Before this change, the pre-built versions of Resolve had been the only available options, selling for between $200,000 and $800,000, which was common industry practice at the time. In September 2010, version 7 (restyled as DaVinci Resolve) was the first to be released by Blackmagic Design under the new pricing model, and the first release for macOS. It included a redesigned user interface, Apple ProRes support, and support for the RED Rocket digital video decoder boards manufactured by Red Digital Cinema.

The pricing model changes continued in June 2011 with the release of version 8: As part of this new version, Blackmagic Design announced a free, reduced-functionality edition of the software (known as DaVinci Resolve 8 Lite), alongside the continuing commercial options.[17] Version 8 also introduced OpenCL acceleration support and XML integration with non-linear editor (NLE) applications. Subsequently, version 8.2 (December 2011) further expanded the scope of the software (which was previously only available for macOS and Linux) with the first release for the Windows platform, beginning with a public beta.

Version 9 (2012) included redesigned user interface elements, added metadata editing options, and expanded the range of cameras and file types supported. The following year, version 10 was released, increasing the amount of information imported from XML, AAF and EDL files, and adding OpenFX plug-in, JPEG 2000 and AVI support. Version 10 was also the first version to include basic video editing features alongside the color correction functionality, such as the trimming of clips.

Released in August 2014, version 11 added audio mixing, media organization features, and further video editing features, thereby enabling the software to function as a standalone non-linear editor (NLE) for the first time, in addition to integrating with other NLEs.

Subsequently, version 12 (announced at NAB 2015) added a new audio engine (supporting VST/AU plug-ins),[29][30] and version 14 (2017) added an integrated version of audio editing software previously developed by Fairlight (following Blackmagic Design’s acquisition of the company during the same year.

The first version of Resolve for standard editions of Linux (version 12.5.5) was made available in 2017. This was also the first version in which a free Resolve version for Linux became available. Previous versions had required a custom build of Linux, use of the DaVinci Resolve Advanced hardware control panel, and a dedicated license dongle.

Released in 2018, version 15 added an integrated version of the Fusion compositing and visual effects application, which was first developed in 1987 and had been acquired by Blackmagic Design in 2014.

Blackmagic Design officially announced DaVinci Resolve version 16 at NAB 2019, in April 2019. Features introduced in version 16 include a dedicated ‘Cut’ page (to provide a more streamlined alternative to the ‘Edit’ page), machine learning functionality (Studio edition only) to handle repetitive tasks (e.g. facial recognition to sort clips by person), 3D audio within Fairlight, and new collaboration features (including Frame.io integration).[35][36][37] The initial beta of version 16 was made available on the announcement date, and the final version of 16.0 was made available on 08 August 2019, alongside a beta for version 16.1.

The first details for version 17 of the software were announced on November 9, 2020, detailing “100 new features and 200 improvements”, such as improved Fairlight audio, HDR color correction tools. A beta version of the new update was made available on the same day. DaVinci Resolve 17.0 final was officially released on February 25, 2021 after 9 beta test versions. DaVinci Resolve 17.1 was released on March 10, 2021. DaVinci Resolve 17.2 was released on May 12, 2021 and adds AV1 hardware decoding support. DaVinci Resolve 17.4 was released on October 22, 2021.

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DaVinci Resolve – APPLICATION ⚙️

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