- CPU: AMD Athlon X4 845 @3.5 GHz or Intel Core i5 6400 @ 2.7 GHz
- RAM: 12 GB
- VIDEO CARD: nVidia RTX 2060 w/ 6GB VRAM, nVidia GTX 1070 Ti w/8GB VRAM, AMD Radeon 5600XT w/ 6GB VRAM
- DEDICATED VIDEO RAM: 8192 MB
- PIXEL SHADER: 5.1
- VERTEX SHADER: 5.1
- OS: Windows 10 64-bit
- FREE DISK SPACE: 45 GB
- CPU: Intel i5-11500 @ 2.7GHz or AMD Ryzen 5 3600 6-Core @ 3.6GHz
- RAM: 16 GB
- VIDEO CARD: nVidia GeForce RTX 3080 or AMD Radeon RX 6800 XT
- DEDICATED VIDEO RAM: 10240 MB
- PIXEL SHADER: 5.1
- VERTEX SHADER: 5.1
- OS: Windows 10 64-bit
- FREE DISK SPACE: 60 GB
Kerbal Space Program 2 is a space flight simulation video game developed by Intercept Games and published by Private Division. It is the sequel to 2011’s Kerbal Space Program and was released for early access on February 24, 2023, for Windows, with releases for PlayStation 5 and Xbox Series X/S planned for after early access.
This sequel builds on the sandbox features of its predecessor Kerbal Space Program, while at the same time has plans of introducing new propulsion methods (e.g. the Orion drive), habitation modules for building on-surface, orbital and planetary colonies, a multiplayer mode, as well as interstellar travel.
The original Kerbal Space Program is one of the most beloved games of all time and, years after its release, it’s bigger than ever before. Its sequel, Kerbal Space Program 2, has been fully redesigned from the ground up to meet the demands of modern and next-generation space exploration, all while maintaining the monumental foundations of the first game. Build a space program, construct powerful spacecraft, and navigate expansive celestial bodies as you explore cosmic mysteries.
Key Features to come during Early Access
Next Generation Technology
As the game updates progress, players will gain access to a whole new set of next generation tools and technology including new engines, parts, fuel, and much more. This new tech will not just create novel puzzles for players to solve, but will also enable new feats of space exploration within and beyond the original Kerbolar System.
Brand new to Kerbal Space Program 2 are colonies. Colonies not only pose their own physics challenges, but also require resource gathering to build structures, space stations, habitations, and unique fuel types. Eventually, these colonies become advanced enough for vehicle construction, propelling deep space exploration and beyond.
Next-gen tech, colonies, and systematic resource gathering all lead to a whole new level of exploration: interstellar travel. In Kerbal Space Program 2, interstellar technologies pave the way to a host of new star systems and celestial bodies, each comprising novel challenges and harboring secret treasures. Among them: Charr, a heat-blasted world of iron; Ovin, a ringed super-Earth with relentless gravity; Rask and Rusk, a binary pair locked in a dance of death; and many more to reward exploration.
The technological developments made to the foundations of Kerbal Space Program 2 will build on the beloved modding capabilities of the original game, as well as deliver on the long-requested addition of multiplayer. Soon players will be able to share the challenges of deep space exploration. More details on these features will be revealed at a later time.
Kerbal Space Program 2 was announced at Gamescom 2019 on August 19, with an initial release date set for early 2020. The game was in development by Star Theory Games, formerly Uber Entertainment, which changed its name in order to display a stronger association with the Kerbal Space Program franchise. Development was shifted to Star Theory in part so that Squad could focus on developing further updates for the original game. To ensure that the experience felt “grounded”, the team consulted a panel of scientists and experts including Dr. Uri Shumlak, the associate chair of the University of Washington’s Aeronautics and Astronautics department, Scott Manley, an astrophysicist and YouTuber who has made videos on Kerbal Space Program, and Dr. Joel Green, also an astrophysicist. Kerbal Space Program received feedback that the game was too overwhelming for new players. Therefore, the team has stated that they aim to make the game more accessible by introducing more tutorials in order to give more guidance to players and ensure they understand the game’s various systems.
For various reasons, the release date was pushed back to Q3 2021. Take-Two established a new unnamed studio under Private Division to continue development of Kerbal Space Program 2, with some of Star Theory’s employees brought into it, leaving it unclear what Star Theory’s role remains on the title. Later reporting by Bloomberg revealed that Take-Two was in talks to acquire Star Theory but abruptly changed course, set up a new studio to develop the game (Intercept Games), and then poached a third of Star Theory’s developers including the creative director and the lead producer. Star Theory closed its doors three months later. It was announced in August 21 that Squad, the developer of the original Kerbal Space Program, will also be involved in the sequel’s development.
In November 2020, creative director Nate Simpson announced that the release date was delayed again to 2022. In June 2021, it was announced via the game’s official Twitter account that the game would also be launching on the PlayStation 5 and Xbox Series X/S in 2022. In May 2022, a delay to early 2023 was announced.
In October 2022, an early access date of February 24, 2023, was announced. Private Division and Intercept Games also published a roadmap detailing future development. Early Access will aim to have all the features and content of the original Kerbal Space Program, but with an improved user experience, new parts, and improved tutorials. Future developments will add science, colonies, interstellar travel, multiplayer, improved exploration and resource gathering. The game is also set to be released for PlayStation 5 and Xbox Series X and Series S in the future.
February 24, 2023
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