Melty Blood: Type Lumina – Game

About Melty Blood: Type Lumina – Game



Melty Blood: Type Lumina System Requirements

Minimum

  • CPU: Intel Core i5, 3.2 GHz
  • RAM: 4 GB
  • OS: Windows 10
  • VIDEO CARD: Nvidia GeForce GTX 680 / Radeon HD 7970
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • FREE DISK SPACE: 12 GB
  • DEDICATED VIDEO RAM: 2048 MB

Melty Blood: Type Lumina System Requirements

Recommended

  • CPU: Intel Core i3-6100 | AMD Ryzen 3 1300X
  • RAM: 8 GB
  • OS: Windows 10
  • VIDEO CARD: Nvidia GeForce GTX 750 Ti, 2 GB | AMD Radeon HD 7870, 2 GB
  • PIXEL SHADER: 5.0
  • VERTEX SHADER: 5.0
  • SOUND CARD: DirectX compatible soundcard or onboard chipset
  • FREE DISK SPACE: 12 GB
  • DEDICATED VIDEO RAM: 2048 MB








Melty Blood: Type Lumina Game Details

Melty Blood: Type Lumina is a 2D fighting game and the fifth installment of Tsukihime fighting game series Melty Blood, developed by French-Bread, with production assistance from Type-Moon and Aniplex, and published by Delightworks. It was released worldwide on September 30, 2021, for the Nintendo Switch, PlayStation 4, Xbox One and Microsoft Windows.


GAMEPLAY

Most of the gameplay systems were carried over from the previous Melty Blood games, except Guard Meter and Moon Styles.

These new mechanics are:

  • Rapid Beat: Auto-combo sequences that are executed by repeated presses of an attack button. However, once the same button is pressed while using this mechanic, the third chain combo will immediately end with a Launcher while on the ground and an air throw in the air. Reverse Beats cannot be performed during a Rapid Beat as well.
As of August 2022, the second string of Rapid Beat can be changed to work by pressing the A and B buttons simultaneously. The option to turn it off for air attacks (or even entirely) was also added. However, the original Rapid Beat function is still required in Mission mode.
  • New Moon System. Instead of Moon Styles that act as variations of a single character, a Moon Icon is now present. This gauge is used for the following techniques:
    • Moon Skills: Very powerful special moves that can be unleashed by consuming the Moon Icons that appear next to the life gauge. These deal greater damage than regular special moves, and are not only more powerful but easy to activate with simple controls using combinations of the directional buttons and attack buttons.
    • Moon Drive: a Chain Shift/Overdrive-based power-up that can be activated by using all of Moon Icons any time with more than one-half full. It temporarily boosts Moon Skill, increases Magic Circuit or the number of possible Jumps/Dashes, and provides various other effects.

Additionally, the Last Arc move mechanic has been updated and received an alternative method of activating it. Instead of strictly requiring a successful EX Shield during Blood Heat, Last Arc moves can now be done as an independent move, similar to Infinite Worth EXS mechanic from Under Night In-Birth. However, this can only be done once after losing a previous round and uses four bars of Magic Circuit meter, with one bar permanently removed if the Last Arc lands.

The game supports rollback netcode, but does not feature cross-play between different platforms.


STORY

The game is set in 2014, in the new continuity first established by Tsukihime -A piece of blue glass moon-, ten days before the events of the visual novel, unlike the earlier entries in the Melty Blood series set in 2001, a year after a hypothetical Satsuki Yumizuka route of original Tsukihime and a month after Kagetsu Tohya. Although some of the characters’ storylines alternatively take place during Tsukihime remake games -A piece of blue glass moon- and the upcoming -The other side of red garden-.

Unlike the first game in the series, Type Lumina does not have an overarching story with a single point of view; instead, each character has their own Story Mode that consists of multiple stages, with select encounters accompanied by conversations presented in a visual novel style, and an ending sequence. A Boss Rush story which stars Miyako written by Kinoko Nasu unlocks after completing all individual scenarios.

Additional scenarios for Arcueid and Ciel, written by acpi based on the draft by Nasu, and a second Boss Rush story focusing on Noel, were added after release. The cutscenes were also updated, now displaying dynamic character sprites in addition to their portraits, bringing the presentation closer to Arcade Mode of past Melty Blood games.

The post-launch inclusion of Neco-Arc, who summons Mash Kyrielight and other Fate/Grand Order servants to Souya, kickstarted a crossover storyline between Tsukihime and Fate universes, which concluded in the third and fourth Boss Rush chapters. In the latter, a silhouette of Kagetsu Tohya’s main heroine Len briefly appears after the credits.


Development

In 2010, Melty Blood: Type Lumina was originally planned as a yet-to-be-titled HD remake of the Melty Blood. However, development stalled when Type-Moon began working on the Witch on the Holy Night visual novel. This led to French-Bread starting Under Night In-Birth in 2011 where the original main heroine of Melty Blood, Sion Eltnam Atlasia, appeared as a guest character.

A decade later, Type-Moon and French-Bread collaborated once again to continue the development of “Melty Blood HD” and reboot the series with Type Lumina, a fighting game that takes place in the same setting as the 2021 remake of Tsukihime. As the remake made changes to the original story, setting, and characters, some fighters who last appeared in previous Melty Blood games, most notably Sion, have not made a return. The reduced roster has allowed the developers to include more voiced lines and unique interactions between different combatants, with Arc System Works and Cygames-developed game Granblue Fantasy Versus cited as the main inspiration. Built from the ground up, the game supports high definition 2D visuals and features an updated fighting system.

On March 25, 2021, Melty Blood: Type Lumina, developed by French-Bread, and produced by Project Lumina, an entity consisting of Type-Moon, Aniplex, and Delightworks, was announced for a 2021 worldwide release for the Nintendo Switch, PlayStation 4, and Xbox One consoles. On June 23, 2021, it was announced through the Type-Moon Vol. 3 broadcast that a Microsoft Windows version will be release via Steam alongside consoles, as well as the game’s September 30 release date, and standard and deluxe editions. Originally during Type Moon Vol. 5, released on August 24, 2021, it was said that the game’s initial playable roster will be 13. However, in Type Moon Vol. 6, released on September 29, 2021, one more initial character was revealed, Saber version of Altria Pendragon, a guest character from Type-Moon’s Fate series.

Raito, the composer for the previous Melty Blood games, has returned to create the music for Type Lumina. The opening theme Stack Black performed by Hiyori Miyamoto, was written, composed, and arranged by Kegani from Live Lab who also wrote the opening themes of Tsukihime -A piece of blue glass moon-. The ending themes Blue-Teared Moon and Bloodlust Lullaby were both composed by Raito with lyrics of RyoRca, Blue-Teared Moon was performed by Reina Nagao while Bloodlust Lullaby was performed by Raito himself.

For the first time since the inclusion of Melty Blood Actress Again in the main event of EVO 2010, Type Lumina was included in the main event of EVO 2022, then later EVO Japan 2023.


Release

September 29, 2021




Melty Blood: Type Lumina Download Files 

  • fg-01.bin (4.4 GB)
  • fg-02.bin (263.0 MB)
  • fg-03.bin (2.4 MB)
  • fg-04.bin (23.2 KB)
  • fg-optional-languages.bin (159.6 MB)

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File Size 12.5 GB

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Comments
  1. Igoriwo

    Ukraine

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